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Art & Design Grade 9-12

Art & Design: Digital Design: Icons, UI, and Accessibility

Designing clear icons and inclusive user interfaces

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Practice applying digital design principles to icons, user interface layouts, and accessibility choices for inclusive screen-based experiences.

Read each problem carefully. Use design vocabulary in your answers. Show sketches, notes, or explanations in the space provided.

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Designing clear icons and inclusive user interfaces

Art & Design - Grade 9-12

Instructions: Read each problem carefully. Use design vocabulary in your answers. Show sketches, notes, or explanations in the space provided.
  1. 1
    A high-contrast severe storm warning icon with a cloud, lightning, rain, and warning triangle.

    A weather app needs an icon for a severe storm warning. Describe three visual features that would make the icon easy to recognize at a small size.

  2. 2

    Explain the difference between an icon that is decorative and an icon that is functional in a user interface.

  3. 3
    A file icon moving into a trash can, representing deleting a file.

    A designer uses a trash can icon to represent deleting a file. Explain why this is an example of a visual metaphor.

  4. 4
    A mobile navigation bar with four evenly spaced icons aligned along the bottom.

    Look at a navigation bar with four items: Home, Search, Messages, and Profile. Describe one way to use spacing and alignment to make the navigation easier to use.

  5. 5
    Two button examples showing poor dark-on-dark contrast and improved light-background contrast.

    A button has dark gray text on a black background. Identify the accessibility problem and suggest an improvement.

  6. 6

    Explain why relying only on color to show an error in a form can be inaccessible.

  7. 7
    A form field with a red error outline, warning icon, and message line for accessibility.

    A sign-up form has a red outline around a missing email field. Add two additional design choices that would make the error message more accessible.

  8. 8

    Describe what alt text is and explain why it matters in digital design.

  9. 9

    Write appropriate alt text for this image: a simple icon showing a magnifying glass used as a search button.

  10. 10
    A mobile app header showing an unlabeled hamburger menu icon.

    A mobile app has a menu icon, but the icon has no label. Explain one benefit and one risk of using an unlabeled icon.

  11. 11

    Explain how hierarchy can guide a user's attention on a home screen.

  12. 12
    A bright green play button beside a less prominent gray cancel button.

    A music app has a bright green 'Play' button and a gray 'Cancel' button. Explain how this color and contrast choice supports user experience.

  13. 13

    List three questions a designer should ask when evaluating whether an icon set is consistent.

  14. 14
    A crowded website layout with tiny text lines and closely spaced buttons.

    A website uses tiny text, crowded buttons, and little space between links. Explain how these choices could affect usability.

  15. 15

    Choose one app you use often. Describe one icon or interface feature that works well and one improvement that would make it more accessible.

LivePhysics™.com Art & Design - Grade 9-12

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