Vectors describe quantities that have both size and direction, such as displacement, velocity, force, and acceleration. This cheat sheet helps students quickly connect geometric arrows, component form, and coordinate calculations. It is useful for algebra, precalculus, physics, and any topic that uses directed quantities. Students need these rules to add, scale, compare, and analyze vectors accurately. The most important ideas are component form, magnitude, direction angle, unit vectors, and vector operations. A vector v=a,b\vec{v}=\langle a,b\rangle has magnitude v=a2+b2\|\vec{v}\|=\sqrt{a^2+b^2} and direction angle θ=tan1(ba)\theta=\tan^{-1}\left(\frac{b}{a}\right) adjusted for quadrant. Vectors can be added component by component, multiplied by scalars, and analyzed using the dot product uv=u1v1+u2v2\vec{u}\cdot\vec{v}=u_1v_1+u_2v_2. Projections use the dot product to find how much of one vector points in the direction of another.

Key Facts

  • A two-dimensional vector in component form is written as v=a,b\vec{v}=\langle a,b\rangle, where aa is the horizontal component and bb is the vertical component.
  • The magnitude of v=a,b\vec{v}=\langle a,b\rangle is v=a2+b2\|\vec{v}\|=\sqrt{a^2+b^2}.
  • Vector addition is done component by component: a,b+c,d=a+c,b+d\langle a,b\rangle+\langle c,d\rangle=\langle a+c,b+d\rangle.
  • Scalar multiplication changes a vector by ka,b=ka,kbk\langle a,b\rangle=\langle ka,kb\rangle, which changes length by k|k| and reverses direction if k<0k<0.
  • A unit vector in the direction of a nonzero vector v\vec{v} is v^=vv\hat{v}=\frac{\vec{v}}{\|\vec{v}\|}.
  • The dot product of u=u1,u2\vec{u}=\langle u_1,u_2\rangle and v=v1,v2\vec{v}=\langle v_1,v_2\rangle is uv=u1v1+u2v2\vec{u}\cdot\vec{v}=u_1v_1+u_2v_2.
  • The angle between nonzero vectors satisfies cosθ=uvuv\cos\theta=\frac{\vec{u}\cdot\vec{v}}{\|\vec{u}\|\|\vec{v}\|}.
  • The projection of u\vec{u} onto v\vec{v} is projvu=uvv2v\operatorname{proj}_{\vec{v}}\vec{u}=\frac{\vec{u}\cdot\vec{v}}{\|\vec{v}\|^2}\vec{v}.

Vocabulary

Vector
A quantity with both magnitude and direction, often written as an arrow or in component form such as v=a,b\vec{v}=\langle a,b\rangle.
Magnitude
The length or size of a vector, found in two dimensions by v=a2+b2\|\vec{v}\|=\sqrt{a^2+b^2} for v=a,b\vec{v}=\langle a,b\rangle.
Component
One part of a vector along an axis, such as the xx-component aa or the yy-component bb in a,b\langle a,b\rangle.
Unit Vector
A vector with magnitude 11, often found by dividing a nonzero vector by its magnitude: v^=vv\hat{v}=\frac{\vec{v}}{\|\vec{v}\|}.
Dot Product
A scalar result from multiplying corresponding components, given by uv=u1v1+u2v2\vec{u}\cdot\vec{v}=u_1v_1+u_2v_2.
Projection
The vector part of one vector that points in the direction of another, calculated by projvu=uvv2v\operatorname{proj}_{\vec{v}}\vec{u}=\frac{\vec{u}\cdot\vec{v}}{\|\vec{v}\|^2}\vec{v}.

Common Mistakes to Avoid

  • Adding magnitudes instead of components is wrong because u+v\|\vec{u}+\vec{v}\| is not usually equal to u+v\|\vec{u}\|+\|\vec{v}\| unless the vectors point in the same direction.
  • Forgetting quadrant adjustments for direction angle gives the wrong direction because θ=tan1(ba)\theta=\tan^{-1}\left(\frac{b}{a}\right) alone may not identify the correct quadrant.
  • Treating the dot product as a vector is wrong because uv\vec{u}\cdot\vec{v} produces a scalar, not an ordered pair or arrow.
  • Dividing by the wrong magnitude in a unit vector is wrong because v^\hat{v} must be vv\frac{\vec{v}}{\|\vec{v}\|} so that its length becomes 11.
  • Using v\|\vec{v}\| instead of v2\|\vec{v}\|^2 in a projection formula changes the scale, since projvu=uvv2v\operatorname{proj}_{\vec{v}}\vec{u}=\frac{\vec{u}\cdot\vec{v}}{\|\vec{v}\|^2}\vec{v}.

Practice Questions

  1. 1 Find u+v\vec{u}+\vec{v} and 3u2v3\vec{u}-2\vec{v} for u=4,1\vec{u}=\langle 4,-1\rangle and v=2,5\vec{v}=\langle -2,5\rangle.
  2. 2 Find the magnitude and a unit vector in the direction of v=6,8\vec{v}=\langle 6,8\rangle.
  3. 3 For a=2,3\vec{a}=\langle 2,3\rangle and b=5,1\vec{b}=\langle 5,-1\rangle, calculate ab\vec{a}\cdot\vec{b} and determine whether the angle between them is acute, right, or obtuse.
  4. 4 Explain why multiplying a vector by a negative scalar changes its direction but does not necessarily make its magnitude negative.