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Expected Value and Fair Games Reference cheat sheet - grade 9-11

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Expected value helps students predict the long-run average result of a random process, game, or decision. This cheat sheet covers how to calculate expected value from outcomes and probabilities, how to read payoff tables, and how to decide whether a game is fair. Students need these tools for probability, statistics, finance, and real-world decisions involving risk.

The main formula is E(X)=xiP(xi)E(X)=\sum x_iP(x_i), where each outcome is multiplied by its probability and the products are added. A fair game has expected value 00 for each player, meaning no player has a long-run advantage. Positive expected value favors the player receiving the payoff, while negative expected value means an expected loss over many trials.

Key Facts

  • The expected value of a discrete random variable is E(X)=xiP(xi)E(X)=\sum x_iP(x_i).
  • To find expected value, multiply each outcome by its probability, then add the products: E(X)=x1P(x1)+x2P(x2)++xnP(xn)E(X)=x_1P(x_1)+x_2P(x_2)+\cdots+x_nP(x_n).
  • A probability distribution is valid only if every probability satisfies 0P(xi)10\le P(x_i)\le 1 and the total probability is P(xi)=1\sum P(x_i)=1.
  • A game is fair when the expected value for a player is E(X)=0E(X)=0.
  • If E(X)>0E(X)>0, the game has a long-run expected gain for the player receiving the payoff.
  • If E(X)<0E(X)<0, the game has a long-run expected loss for the player receiving the payoff.
  • Net payoff equals winnings minus cost, so net payoff=prizecost to play\text{net payoff}=\text{prize}-\text{cost to play}.
  • Expected value describes the average outcome over many trials, not the guaranteed result of one trial.

Vocabulary

Expected Value
The long-run average value of a random variable, found using E(X)=xiP(xi)E(X)=\sum x_iP(x_i).
Random Variable
A variable whose value depends on the outcome of a chance process.
Probability Distribution
A table or rule that lists all possible values of a random variable and their probabilities.
Payoff
The amount gained or lost from an outcome, often calculated as net winnings after subtracting the cost to play.
Fair Game
A game with expected value 00, so no player has a long-run advantage.
Long-Run Average
The average result expected after a large number of repeated trials.

Common Mistakes to Avoid

  • Using prize amounts instead of net payoffs is wrong because the cost to play must be subtracted before calculating expected value.
  • Forgetting to multiply each outcome by its probability is wrong because expected value is a weighted average, not a simple average of outcomes.
  • Using probabilities that do not add to 11 is wrong because a probability distribution must include all possible outcomes exactly once.
  • Thinking a positive expected value guarantees a win on one play is wrong because expected value describes long-run behavior, not a single trial.
  • Calling a game fair when the prizes look equal is wrong because fairness depends on E(X)=0E(X)=0, not on whether the outcomes seem balanced.

Practice Questions

  1. 1 A game costs \2toplay.Youwin to play. You win \1010 with probability 15\frac{1}{5} and win \0withprobability with probability \frac{4}{5}$. What is the expected net payoff?
  2. 2 A spinner has outcomes 3-3, 22, and 55 with probabilities 12\frac{1}{2}, 14\frac{1}{4}, and 14\frac{1}{4}. Find E(X)E(X).
  3. 3 A raffle ticket costs \5.Thereisa. There is a \frac{1}{100}chanceofwinning chance of winning \200200 and a 99100\frac{99}{100} chance of winning nothing. Is the raffle fair based on expected net payoff?
  4. 4 Why can a game with E(X)<0E(X)<0 still allow a player to win money on a single turn?