Drag force is the resistive force a fluid, such as air or water, exerts on an object moving through it. This cheat sheet helps students connect free-body diagrams, velocity, net force, and acceleration for falling objects. It is especially useful for understanding why objects do not keep speeding up forever when they fall through air.
These ideas appear in mechanics, motion graphs, and real-world applications such as skydiving, parachutes, and vehicle design.
The most important idea is that drag force usually increases as speed increases. At low speeds, drag is often modeled as , while at higher speeds it is commonly modeled as . Terminal velocity occurs when drag balances weight, so the net force is and acceleration is .
A clear force diagram shows weight downward and drag upward for a falling object.
Key Facts
- Drag force acts opposite the direction of an object's motion through a fluid.
- For slow motion through a fluid, drag can be modeled as , where is a drag constant and is speed.
- For faster motion through air, drag is often modeled as , where is fluid density, is drag coefficient, and is cross-sectional area.
- The weight of a falling object is , where is mass and is gravitational field strength.
- Terminal velocity occurs when , so and .
- If downward is positive for a falling object, the net force can be written as .
- Increasing area or drag coefficient increases drag force and lowers terminal velocity.
- For quadratic drag at terminal velocity, .
Vocabulary
- Drag force
- A resistive force exerted by a fluid that acts opposite an object's motion through the fluid.
- Terminal velocity
- The constant speed reached when drag force equals weight and the net force is zero.
- Free-body diagram
- A simplified diagram showing all external forces acting on one object.
- Drag coefficient
- A dimensionless value that describes how strongly an object's shape resists motion through a fluid.
- Cross-sectional area
- The effective area of an object facing the direction of motion through a fluid.
- Net force
- The vector sum of all forces on an object, given by .
Common Mistakes to Avoid
- Forgetting that drag acts opposite motion is wrong because drag changes direction if the object's velocity changes direction.
- Treating terminal velocity as zero velocity is wrong because terminal velocity means constant nonzero speed with .
- Using without squaring the speed is wrong because quadratic drag depends on , not just .
- Assuming heavier objects always fall faster is wrong because terminal velocity also depends on , , and the fluid density .
- Drawing only weight in a falling-object free-body diagram with air resistance is wrong because drag must be included when air resistance is significant.
Practice Questions
- 1 A skydiver has mass . What is the skydiver's weight if ?
- 2 An object moving through air has , , , and . Calculate the drag force using .
- 3 A falling object has and experiences upward. If downward is positive and , find and .
- 4 Explain why opening a parachute decreases a skydiver's terminal velocity even though the skydiver's mass stays the same.