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Elastic collisions are collisions in which objects bounce apart without losing total kinetic energy to heat, sound, or deformation. They are a key model in physics because they let us predict motion using conservation laws instead of detailed contact forces. In one dimension, the objects move along a single line, so velocity signs show direction.

These equations are useful for carts on tracks, air-table pucks, gas molecules, and idealized ball collisions.

Key Facts

  • Momentum is conserved: m1v1i + m2v2i = m1v1f + m2v2f.
  • Kinetic energy is conserved: 1/2 m1v1i^2 + 1/2 m2v2i^2 = 1/2 m1v1f^2 + 1/2 m2v2f^2.
  • General 1D elastic result: v1f = ((m1 - m2)/(m1 + m2))v1i + (2m2/(m1 + m2))v2i.
  • General 1D elastic result: v2f = (2m1/(m1 + m2))v1i + ((m2 - m1)/(m1 + m2))v2i.
  • Relative velocity reverses: v1i - v2i = -(v1f - v2f).
  • For equal masses in a 1D elastic collision, the objects exchange velocities: v1f = v2i and v2f = v1i.

Vocabulary

Elastic collision
A collision in which total momentum and total kinetic energy are both conserved.
Momentum
The quantity p = mv that measures an object's motion using its mass and velocity.
Kinetic energy
The energy of motion given by KE = 1/2 mv^2 for a moving object.
Center of mass
The mass-weighted average position of a system, which moves at constant velocity when no external net force acts.
Relative velocity
The velocity of one object as measured from another object, found by subtracting their velocities.

Common Mistakes to Avoid

  • Ignoring velocity signs is wrong because direction matters in one-dimensional collisions. Choose a positive direction and keep every velocity consistent with it.
  • Using only momentum conservation is incomplete because many different final velocities can satisfy momentum alone. Elastic collisions also require kinetic energy conservation or the relative velocity rule.
  • Treating speed and velocity as the same is wrong because speed has no direction. In collision equations, a negative velocity means the object moves in the opposite direction.
  • Applying the equal-mass velocity swap to unequal masses is wrong because that shortcut works only when m1 = m2 in a 1D elastic collision. For unequal masses, use the full elastic collision equations.

Practice Questions

  1. 1 A 2.0 kg cart moving at 3.0 m/s hits a 2.0 kg cart at rest in a 1D elastic collision. Find the final velocity of each cart.
  2. 2 A 1.0 kg cart moving at 4.0 m/s collides elastically with a 3.0 kg cart initially at rest. Use the 1D elastic collision equations to find v1f and v2f.
  3. 3 A ball collides elastically with a very massive wall that is initially at rest. Explain why the ball reverses direction with nearly the same speed while the wall's speed changes by an extremely small amount.