CS: Animation and Simulation Concepts
Using code to create motion, models, and interactive worlds
Using code to create motion, models, and interactive worlds
CS - Grade 6-8
- 1
In a computer animation, a ball moves 4 pixels to the right each frame. If the animation runs for 10 frames, how far to the right will the ball move?
- 2
Explain the difference between an animation and a simulation.
- 3
A sprite has an x-position of 20 and a y-position of 50. Each frame, its x-position increases by 5. What will its x-position be after 6 frames?
- 4
A game character should jump when the space bar is pressed. What type of programming concept is being used to detect the key press?
- 5
Look at this pseudocode: repeat forever: move sprite 3 steps; if sprite touches edge: turn around. What behavior will the sprite show?
- 6
Why are loops useful in animation programs?
- 7
A simulation of plant growth uses sunlight, water, and soil quality as variables. Choose one of these variables and describe how changing it could affect the simulation.
- 8
A car simulation uses the rule: speed = speed + 2 each second. If the car starts at 0 meters per second, what is its speed after 5 seconds?
- 9
In an animation, the frame rate is 30 frames per second. What does this mean?
- 10
A bouncing ball simulation does not include air resistance. Explain why this is an assumption and how it might affect the simulation.
- 11
A sprite changes costumes in this pattern: walk1, walk2, walk3, walk1, walk2, walk3. What animation idea does this demonstrate?
- 12
A fish simulation uses random numbers to choose each fish's starting location. Why might randomness make the simulation more realistic?
- 13
A student writes code for a sprite to move right, but the sprite moves left. Name one thing the student should check while debugging.
- 14
In a simple collision detection system, two sprites are considered to collide when their shapes overlap. Give one example of what a program might do after detecting a collision.
- 15
A simulation of a city traffic light uses three states: red, yellow, and green. Explain why states are useful in this type of program.
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