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Dice and coin investigations help you see probability in action using simple game materials. By rolling two dice 50 times and flipping a coin 100 times, you can collect real data and look for patterns. This project matters because probability helps us make predictions about games, science experiments, weather, and everyday choices.

A tally sheet and calculator make it easier to organize results and compare them fairly.

Key Facts

  • Probability = number of favorable outcomes / total number of possible outcomes.
  • For one coin flip, P(heads) = 1/2 and P(tails) = 1/2.
  • For one fair six-sided die, P(rolling a 4) = 1/6.
  • With two dice, there are 36 possible ordered outcomes because 6 x 6 = 36.
  • The most likely sum with two dice is 7 because it can happen in 6 ways.
  • Experimental probability = number of times an event happens / total number of trials.

Vocabulary

Probability
Probability is a number that describes how likely an event is to happen.
Trial
A trial is one repeated action in an experiment, such as one dice roll or one coin flip.
Outcome
An outcome is a possible result of a trial, such as heads or a dice sum of 8.
Theoretical probability
Theoretical probability is the expected chance of an event based on all possible outcomes.
Experimental probability
Experimental probability is the chance of an event based on the data you actually collect.

Common Mistakes to Avoid

  • Expecting exact results every time is wrong because probability predicts long-term patterns, not perfect short experiments.
  • Forgetting to count all trials is wrong because the total number of rolls or flips is the denominator in experimental probability.
  • Treating all two-dice sums as equally likely is wrong because some sums, like 7, can be made in more ways than others.
  • Changing the method during the experiment is wrong because different rolling or flipping methods can make the data less fair.

Practice Questions

  1. 1 You flip a coin 100 times and get heads 57 times. What is the experimental probability of heads as a fraction, decimal, and percent?
  2. 2 You roll two dice 50 times and get a sum of 7 on 9 rolls. What is the experimental probability of rolling a 7, and how does it compare with the theoretical probability 6/36?
  3. 3 A class rolls two dice and finds that the sum 12 happened more often than the sum 7 in only 20 rolls. Explain why this result can happen and what you would expect if the class rolled many more times.